Asset Generalist

Our expanding asset team is looking for a passionate and talented artist to work on a wide range of tasks
including: hard surface and organic modeling, sculpting, look development and texturing.

Requirements:
– 3+ years of VFX production experience in modeling and surfacing
– An eye for details, accurate perception of form, scale and proportions
– Excellent knowledge of Maya, Zbrush, Arnold and Substance Painter (or Mari)
– Ability to adapt quickly to new workflows and techniques
– A college level diploma or above in computer graphics, fine arts or design

Preferred additional skills:
– Strong fine arts foundation skills
– Experience with USD workflow and Unreal Engine
– Procedural modeling with Bifrost or Houdini
– Grooming and Rigging
– Python scripting in DCCs

An ideal candidate:
– An organized and proactive self-starter with a can-do attitude
– A team player and collaborator with good presentation and communication skills

Apply for this position